Week of July 10, 2011
Script is 25,000 words. 3 acts out of 5 down.
Once the basic plotline is done, I’ll start implementing that. I’m also pinning down what I want from the maps in the game, because the procedurally generated system a’int satisfying me. I’ve been wanting a massive, open area like Oblivion, but that’s really hard to do well in a 2D game, and hard to make interesting in general. I think I’ll move onto a system more like the Fable games, with multiple areas to traverse rather than a single, big space.
Maybe I’ll post Act 1 of the script later? I dunno yet.
I also did some tweaking to combat, but maybe I’ll lump that in with next update.